No Man’s Sky, developer Hello Games’ procedurally-generated space exploration game that concocts millions of planets (complete with similarly generated plant and animal life) using deterministic algorithms, doesn’t lend itself to quick assessment. I’ve played it for longer than it takes to beat any Call of Duty game and still sense that I’m on the prologue of my adventure to the center of the universe. Though it’s thus far been dinged for its repetitive gameplay features, at this point in my playthrough I maintain that No Man’s Sky is a sight to behold, one that I’m still having a blast playing.
But it’s not the potential to explore a fraction of a reported 18 quintillion procedurally-generated planets that keeps me coming back for more. It’s the fact that No Man’s Sky is the guiltless bully simulation the world has been waiting for.
No Man’s Sky doesn’t just let you explore 18 quintillion planets and take in the exotic flora and fauna. It lets you name them. And aside from the understandable inclusion of a language filter, which has only heightened my own creativity, the sky is the limit for naming these goofy, inexplicable organisms.
In real life, if I saw some sort of gorilla/dog/deer hexaped with devil horns and a baby face I’d be frowned upon for teasing it. In No Man’s Sky I don’t only get to think it looks like God’s greatest blunder, I get to straight up name it “God’s Greatest Blunder” for all eternity, ensuring that anyone else who ever runs across it in their travels knows that of all God’s blunders this flailing, misaligned doofus is numero uno.
No Man’s Sky hasn’t just let me explore the heavens, it’s challenged me to think of as many safe-for-work synonyms for “phallic” as humanly possible. It’s taught me not to name some short, fat thing “The Very Dumbest Ottoman” unless I’m absolutely sure, because something shorter, fatter and dumber might come along the very next second.
I don’t think I’m playing No Man’s Sky right. I’ve reloaded the game because I submitted an animal’s name with a typo more often than I’ve died. The gameplay mechanic I’ve used most frequently is probably the keyboard and the gameplay mechanic I’ve used the second most frequently is the Playstation 4’s ability to take screenshots of my playthrough so that I can remember which heinous names go with which genetic disaster.
And the best part? All these dummies are fake! No harm no fowl! Bully them to your heart’s content! I know I have. Just like playing Call of Duty doesn’t make you a real soldier, giving horrendously cruel names to make believe creatures doesn’t make you a real bully.
My first impression of No Man’s Sky is that it is fun for the whole family. Just not for the reasons it was intended to be.